AI Insights · Timothy · July 2022
Top 5 Boxing Games Performance in Bahrain Q2 2022
Explore the performance of the top 5 boxing games on a unified platform in Bahrain during Q2 2022. Data insights from Sensor Tower reveal trends in downloads, revenue, and user engagement.
The second quarter of 2022 saw varying performance trends among the top 5 boxing games in Bahrain, according to data from Sensor Tower. Here’s a closer look at the weekly downloads, revenue, and user engagement for these popular apps.
Boxing Star: Real Boxing Fight
Throughout Q2, weekly revenue for this game peaked at $117 in the last week of April before gradually declining to $31 by the end of June. Downloads followed a similar trend, starting from 25 in late March and reaching a high of 45 in mid-April, then decreasing to 28 by the end of the quarter.
WWE Mayhem
This game saw a consistent download rate, with a peak of 159 in the week of May 23. Revenue experienced a notable fluctuation, peaking at $70 in late April and then stabilizing around $27-$44 in the following weeks.
Real Boxing 2
Real Boxing 2 showed a significant increase in downloads mid-quarter, reaching 150 in the second and third weeks of May. Revenue remained relatively stable, hovering around $23-$47 throughout the quarter, with a slight dip to $23 in the final week of June.
Real Boxing: KO Fight Club
This game’s downloads fluctuated between 6 and 17 throughout the quarter. Revenue showed a declining trend, starting at $28 in late March and dropping to just $3 by the end of June.
Slap Kings
Slap Kings experienced strong download numbers, peaking at 310 in the first week of May. Revenue for the game was more varied, with notable peaks at $36 in late April and $25 in late June.
For more detailed insights and further analysis, visit Sensor Tower.